Mini-game Recommendation Ranking
Framed a large-scale recommendation ranking problem around mini-game candidate supply and anchor conversion. Built privacy-safe samples, aligned labels and statistical definitions, and applied controlled data checks to make offline evaluation reliable before model iteration.
Developed a DNN ranking workflow spanning sample construction, candidate expansion, personalized reranking, ablation studies, and controlled online validation. The first version established a click-propensity ranking loop; later iterations evaluated deeper launch and stay-depth objectives through multi-task learning, long-tail regression, and warm-start strategies.
Owned the implementation path from offline analysis to online serving. The engineering work included feature consistency, retrieval filtering, layered observability, and reusable troubleshooting practices across data, retrieval, model, and serving stages.